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Epcot Now Offering Custom My Heritage Children’s Books

A tiny new kiosk has sprung up at the American Adventure Pavilion in Epcot according to the Orlando Sentinel. The kiosk belongs to the KidsHeritage Inc. of Plantation, Florida, and is selling customized hardcover My Heritage children’s books.

The My Heritage books are personalized to a specific child and explore their worldly heritage of up to four countries per book. The books include a letter to the child explaining their heritage and their name included throughout as the book directly addresses them as well as a pages for filling in the child’s family customs and family tree.

Test Track Grand Opening Set for December 6th

Disney has formally announced that the reimagined Test Track attraction at Epcot will have a grand reopening on December 6th.This reopening date allows Disney to group Test Track into the press hoopla for New Fantasyland which also grand opens that day.  Internal estimates and cast member schedules still point to an “functional ride” date around November 21st to begin soft openings and any scheduled annual passholders or cast member previews.

Remember, that while New Fantasyland doesn’t open until December 6th as well “formally” – first riders will be on the Little Mermaid ride as soon as October 22nd (Cast Member previews.) If you’re interested in learning more about how the parks evolve over time and how attractions are replaced, reopened, etc.. be sure to check out our book on Epcot’s history: The Epcot Explorer’s Encyclopedia.

Exclusive Look Backstage at Vehicle Renovations for Test Track 2.0 at Epcot

We just wanted to share a quick glimpse of the work that’s going on behind the scene to create the next dazzling new attraction at Epcot.  This exclusive look backstage offers a glimpse of the vehicle renovations for the forthcoming Test Track 2.0 attraction. Though it’s not an interior of the ride building itself – and thus none of those glowing neon-laden sets we’ve heard so much about are visible – you can begin to see the restyling of the vehicles.

This will be the second version of Test Track with numerous updated features and essentially entirely new show scenes, but the bulk of the vehicle chassis is being reused – though somewhat restyled. It is in the third attraction to be housed within the iconic silver cylinder of the World of Motion pavilion – first the namesake World of Motion which debuted with park in 1982 and of course the original Test Track incarnation that opened in 1999. If you’re curious about the park’s history, you can always pick up a copy of our book The Epcot Explorer’s Encyclopedia for more details. Keep an eye on the Epcyclopedia.com blog as we hope to have more details to share with about this attraction in the not so distant future.

Universal Orlando Transformers and Wizarding World 2 Dates Set

Just a quick note from the wire that the dates have solidified for the forthcoming new attractions at the Universal Studios Orlando theme park.

The Transformers attraction should be up and running as early as June 13, 2013.While similar to the Spiderman ride in vehicles and technology, the experience offered if different enough that guests shouldn’t link them directly – sort of like how Pirates of the Carribbean and Living with the Land are both boat rides but totally different experiences. This should offer an attractive lure to Universal’s Studios park until the next phase of Wizarding World is complete.

The more elaborate Wizarding World of Harry Potter attraction and link between the two theme parks will take a bit longer – two years to be exact. The first portions will are anticipated to open in June of 2015. It looks like Disney needs to up their game, as they’ve recently shelved plans for an AVATAR attraction in their Animal Kingdom theme park and there’s seemingly nothing  proposed for Epcot prior to 2015-2016 at the earliest due to the way sponsor contracts work (full details in our book The Epcot Explorer’s Encyclopedia, naturally).

One hope is an absolute panic run to build a condensed version of the successful Cars Land from Disney’s California Cadventure theme park at Hollywood Studios. They’ve already begun restructuring the Studios backstage areas to make this plan possible should it get fully green-lit, it’s just a matter of getting full approval and going forward – but will it be too little too late for the mouse? The boy wizard might be trouncing him thoroughly again come 2015.

Test Track 2.0 Current Progress and Behind the Wall Photos

A quick photo update from Test Track 2.0 – as Disney has begun calling it internally, though this is unlikely to become its name formally. As always, click to enlarge.

It’s a bit hard to see from the photo from shot taken from the monorail, but two of the six auxiliary doors on the front of the building have been completely filled in with masonry and are now part of the main wall. We were about to say “again” but that area wasn’t originally a wall when the building was World of Motion. You can of course read about the whole history of the pavilion in our freshly revised book The Epcot Explorer’s Encyclopedia as a primer for the upcoming Epcot 30th Anniversary.

Do notice that the FASTPASS machines are still there in the slightly overexposed photo of the area. Sadly, overexposure didn’t help reveal any more details of the area.

Nearby, they’ve begun to unclad the Cool Wash piece by piece and the structure is likely to come down soon. You can see the exposed steel toward the real of the building if you enlarge the image.

Also nearby there’s still plenty of other remnants of the old test Track aesthetic that are going to be ripped out. However, over at the ride’s actual exit the Inside Track signage has been completely removed and the building facade repaired to cover the blemishes.There has been a large emphasis on returning the building itself to a more sleek appearance.

Preorder Poster Art of the Disney Parks from Amazon

So the Poster Art of the Disney Parks book is said to have rolled out in the stateside theme parks – Disneyland and Walt Disney World – at the end of May. We haven’t been able to find a copy and apparently getting your hands on it hasn’t been easy for most other park-goers either.

Good news though, the book will be released on Amazon on September 4th and is being offered on a pre-order sale. Typically the book is sold in the parks for $40, but you can pre-order it from Amazon for $25.08 right now. We recommend pre-ordering now to lock in the lower price – especially since it has been so hard to actually pick up in the parks.

France Pavilion Bakery in Epcot to Expand

We don’t have much information, but we’ve been informed that there are plans moving forward to expand the bakery in the France pavilion at Epcot. The Boulangerie et Patisserie, as it is known, has always had trouble meeting the demand thrust upon it by being ostensibly the most popular pavilion, in culinary terms, of the World Showcase. In fact, the France pavilion has previously expanded its dining offerings to meet the unanticipated guest demand – the full history of those changes can be found in our book about the history of the park: The Epcot Explorer’s Encyclopedia.

For now we don’t have a timeline or a new location – we’ve just been told it is expanding in the near future.We look forward to shorter lines for croissants and maybe actually being able to score a table to sit down after purchase in the future.

UPDATE 2/24/2012: Confirmed!

 

Epcot Explorer’s Encyclopedia book availability update and a Thank You!

After some wrenches were thrown into the distribution system around the holiday rush we’re happy to announce that the Epcot Explorer’s Encyclopedia is once again available for sale! Several distribution outlets now have fresh stock and the book is available for immediate shipping. We really do apologize for any inconvenience the hiccup in distribution may have caused. We’ve been working with our printer and distributor to assure it doesn’t happen again.

Availability is as follows:

  1. Direct from our printer: Order it Here
  2. Amazon.com (including Kindle)  Order it Here
  3. Other Bookstores: Barnes and Nobles (including Nook), Books-a-Million, etc..
  4. International Distribution including Canada: Amazon.ca  and United Kingdom: Amazon.co.uk (almost every Amazon-dot-something really – even Japan!)
  5. Other Digital Formats: Apple’s iBooks, and Smashwords

Full retail price is $19.95 for the paperback and $9.99 for the digital edition. Many stores now offer it at sale prices of $15.95 for paperback and $7.99 for digital editions.

If you’re keeping tabs on the book in general you’re looking for The Epcot Explorer’s Encyclopedia by R. A. Pedersen. ISBN-13: 978-1456589660 / ISBN-10: 1456589660. Being an “indie” book it’s not commonly stocked in most brick and mortar bookstores, but you can always ask them to order a copy to pick-up in-store. It is listed in the major book databases for order.

Oh, and one last thing – thanks again for all your support everyone! It really has been the “little book that could!” It’s now the bestselling book about Epcot on Amazon. Having shopped the idea to a few publisher and being told “It’ll never work!” we’re quite happy to report that people really do care about Epcot and its history.

And to answer many of your email questions: We are actively working on an expanded second edition. We’re taking all the feedback we got from the first “proof of concept” edition and using it to make the second edition the best book about Epcot that it can be. While copyright issues with Disney are going to prevent a much requested feature (photos of attraction scenes) we’re hoping to make up for it with more information and the addition of maps/graphics to help better explain the park’s history.

When the second edition is finalized and gone over with a fine tooth comb, we plan to use it as a template for the first edition of the Magic Kingdom, Animal Kingdom, Hollywood Studios, Disneyland, and California Adventure books we plan to release in the future.

Once again – thanks for all your support!

Habit Heroes Proves Unable to Save Itself at Epcot

UPDATE: As of 2/25/2012 this attraction is closed to be reworked. The review below discusses the original attraction as it appeared in early February.

The Walt Disney World resort unveiled their latest addition to Epcot this week in the form of Habit Heroes, a new mini-attraction in Innoventions East sponsored by Blue Cross and Anthem of Florida. As with all Innoventions exhibits, this addition brings attention to a particular cause that the sponsor wants to showcase – in this case, the unhealthy habits of teens and young people.

It’s an imposing structural addition overall. Walking south along the old “road-to-tomorrow” through Innoventions East the facility rises up along the right side of the path across from the popular Sum of All Thrills attraction. A large wall is covered with comic book style depiction of the various bad-habit-themed villains doing their dastardly deeds. If you remember Innoventions from a few years ago it’s worth noting this location used to be the site of Waste Management’s multi-station garbage truck game “Don’t Waste It.” The new building is very imposing and sort of massive in scale on that curve in the path. The sheer wall of comic book depictions nearly reaches the two-story high purple Innoventions ceiling.

An overflow queue runs back along the comic book wall and the wall itself gives way to entry alcove. The alcove looks like something that fell straight out of the Great Movie Ride. Though small (and perhaps even a bit cramped) the area is themed to look like a big city alleyway with tall brick walls, false windows,  and someone’s laundry hung out overhead. Within the alcove participants are grouped and experience a sort of pre-pre-show.

A search light scans the cluster of guests waiting in the area occasionally as a helicopter is heard overhead. At this point it’s assumed a bit of the back story is meant to be conveyed by the Innoventions Cast Member manning the entryway, but our host sort of bombed the entire thingy noticeably. I’m pretty sure it’s meant to be the entrance to a gymnasium – some sort of historic gymnasium with valuable athletic trophies inside. I think we were waiting for a tour – she really got the whole spiel messed up – and guests are supposed to be waiting outside for a tour of the gymnasium. She did go out of her way to say the police were searching for something, hence the helicopter, and that it’d be a shame if some villain stole one of the valuable trophies inside the museum – “wait no, it’s not a museum, it’s a gymnasium!” Yes, that’s exactly how it went. Confused? So was I!

This was admittedly a “testing” day but we were told the attraction had been open to guests  the day before and was going to open for regular operations the next day. One would think an idea of what the back-story was for the experience would be clearer for both the audience and the host. Regardless, after a few minutes of waiting our group of volunteers/extras/people-going-on-a-museum-no-wait-a-gynasium-tour was let into the gymnasium.. museum… whatever. We were let in.

The first room inside is actually a very nicely themed box resembling an old-timey gym with a pommel horse and all sorts of old old trophies. One could say it looks like an extension of the Main Street Athletic Club over at the Magic Kingdom. A large projection screen takes up one wall and in a nicer thematic touch an old fashioned projector begins a sepia-hued video slide-show of the history of the gymnasium. So perhaps it’s a gymnasium that’s been converted to a museum? Regardless, there’s bad habits and people’s awesome physical activity and general “doing of stuff” has keep the nefarious villains at bay for years.

Until now – the crap has apparently hit the fan and some poor “teen” (he’s maybe 13.. and that’s really pushing it…) is generally schlubby looking and perhaps a bit porcine. By golly, it must be some bad habit villain. Ditch the sepia, cue these form fitting spandex bodysuit clad folks at a futuristic bright colored not-so-secret-lair.

It’s Whats-Her-Face and That-Guy! No, it’s actually Will Power and Callie Stenics, despite the girl obviously being the same actress (and nearly the same hairdo) from the Sum of All Thrills – which wouldn’t be so bad, if the other attraction wasn’t directly across the sparkly path from this one. Now, a quick note, and since it came up other park guest comments as well – Will Power in the skin-tight suit has obvious whos-its and what-its galore. That’s a costuming decision that might need some rethinking in a family friendly park.

Back to the story at hand, Will and Callie need to defeat the villain who has taken over the life of our chubby little teenaged friend. Will and Callie can’t just do this themselves, because of the reason, and we’re here, we’re humans, and we’re apparently on the side of good. By golly, we’re perfect and we’re now recruited. An Innoventions host comes in, congratulates us on getting the job and gives us Not-A-Livestrong-Bands™ bearing the Florida Blue Cross and Anthem logos. Guests are told to wear these bands, which are color coded and given out at random, to know their role in forthcoming challenges. That seems do-able.

Too bad it never does. A door opens and the small hoard is ushered into an elliptical-shaped room with a large screen encompassing the upper level. At this point each guests is sent to a remote-control-looking station. This is where things got even more confusing than the whole gymnasium/museum back story. As I said, each guests was told by the Innoventions host to go to their own remote control station and there was the exact number of guests to the match the stations. However, Will and Callie suddenly appear on the screen overhead and ask us to raise of hands for each color group – denoted by our wristbands. They say that we are only supposed to push the button on the remotes that match our wristband color.

So you’re at a station with multiple buttons but you’re only supposed to push the color button that matches your wristband per the recorded video spiel. Pushing a button is supposed to zap “something” as it falls from above on the screen. Everyone else has only one color, and the falling things could be anywhere and could be any color. How is this supposed to work? Confusion sets in and nearly everyone in the room looks at the Innoventions hosts in the room with a face that says “How is this supposed to work?” and then TV sets start falling down on the screens overhead.

And did I say overhead? Really, almost completely “overhead” – not in front of you a few feet and upward at an angle that easy to see and right within your sight-line, no, it’s almost a vertical wall you’re about a foot away from. All of the participants in my group groused it put a crick in their neck to try and play the game.

As we began to miserably lose the game of falling TVs by actually doing what the instructions said, the Innoventions host began to huff frustratedly that we were supposed to hit all of the buttons and then even later in the game hit two buttons at once to destroy multicolor TVs. Ok, whatever you say boss. Oh, did I mention there’s long stretches where nothing will fall down from above a particular remote control leaving that player with nothing to do but wonder if theirs is broken?

There’s a sneaking suspicion that the game was designed to have guests be in the middle of the room – thus able to actually see the screen properly – and then run to a remote control to hit the button on an as-needed basis and then later in the game two people would need to be at a remote and hit the buttons. That’d be a fun group game wouldn’t it? Not here – we’re staring straight up at a wall with TV’s falling at us and a frustrated Innoventions CM trying to explain how it works contrary to all logic and the stated rules in the intro-film. Fun fun fun.

We really hadn’t given up all hope of having fun yet. A game during a “test” period might be buggy – and hey, apparently we defeated some sort of villain. Go us! Then Will and Debbie Downer appear to tell the group that another villain has gotten hold of poor chubby and he was at risk of getting even chubbier. Some sort of tempting food villain. Doors open and we’re off to yet another room.

The next room is a long hallway with Toy Story Mania ride guns stationed every few feet in front of long rectangular screens. One side is fighting the evils of snack food like pizza and chips while the other is going after sweets like ice cream and cookies. Guests are supposed to fire at will to destroy the deliciousness. The guns supposedly shoot healthy things – mine had carrots and broccoli. Under normal circumstances I’d opt for the ice cream, but I made a vow of some sort by putting on that Not-A-Livestrong-Band™ and I needed to uphold it.

There have been some improvements made to the Toy Story Mania gun system for this new attraction. There’s a button on top to fire with instead of the pull-string, if desired, and there’s also the option of switching between two types of ammunition. Each gun seems to have it’s own two types as my veggies were adjacent some lovely fresh fruits.

But there are problems in the design of the game itself. The screen is once again really close making the angle for aiming the gun rather difficult. Being on the end of the row I could barely shoot anything. Second, the choice of ammunition seems to have zero effect on the game play. Finally, progress in the game itself seemed non-existent after the first few seconds. Guests would begin wildly shooting and globs of ice cream would dissipate but there was no indicator of progress or goals. Not all ice cream would breakdown and several static pieces that looked like active targets just remained no matter how many times you hit them. Did we win? I suppose so.

There’s also in-theater effects that blow and possibly spritz the same way Toy Story Mania does, but these seemed randomly timed. If they were triggered by guests or an extension of the villain flitting around the screen it was impossible to tell. Also, those wristband team colors were never mentioned in this room and will not be mentioned ever again in the attraction. Oh well, they’re free souvenirs.

And… there’s another room. A big dark room with Habit Heroes logo circles on the floor in pools of light. Everyone gets their own pool of light for dramatic effect. The big screen in the front of the room lights up and we’re now going to battle a third villain – some big fat guy in a singlet who is apparently lazy or something. So apparently that kid we’re defending has the bad habits of watching too much TV, eating unhealthy food, and now is also lazy. I hope he got paid pretty well to be depicted this way in front of thousands of people daily, especially at his age. While the villains are CGI, that kid is real and at this point I feel kind of bad for all this dirty laundry being aired in the middle of Epcot.

But there’s no time to think the attraction is making nameless-actor-kid look bad, no, it’s time for you to look ridiculous in public! Now begins the Mousercise portion of attraction! (Mousercise was a children’s dance aerobics show involving fur characters and young children that aired on the Disney Channel in the 80′s.)

It begins innocently enough with the Will and Callie asking you to wave your hand to encourage the villain to move as well. Then there’s hopping… then there’s spinning and hopping and jumping and bouncing and all kinds of physical exertion. There’s actually a warning sign at the front of the attraction mentioning that it requires moderate physical exertion.

This could somehow be construed as fun by hyperactive younger children. The almost entirely adult population of our group – no, not all Disney bloggers, just a random group of people in Epcot  – were mortified by this. Midway through the game almost everyone had stopped and given up from either being tired out, over it, or not wanting to look that silly.

Come to think of it – this was a cool overcast day in February with highs in the 70′s. Can you imagine someone wanting to do this in the middle of the summer heat at Epcot? I can’t and a quick survey of my group suggested the feeling was the same all around.  That said and the game now over, Will and Callie chirpily congratulated that two people left spasticly dancing by the end of it. All the villains vanquished, we were shown the door. Thank you, come again, goodbye.

There’s a post-show area that was being finished with some game consoles but it wasn’t open yet. One can assume it’s going to have games similar to those available at the sponsor’s website: http://www.habitheroes.com

So that’s pretty much it. Was it awful? Sort of. Would I do it again? Not unless I’m really bored in Epcot or with a very young hyperactive child who needs to burn off some sugar. There have been some great strides in bringing offerings to Innoventions that aren’t just blatant corporate advertisements. Sadly, while Habit Heroes did attempt to be more than an advertisement it failed in many aspects at being entertaining or engaging. There’s just too many flaws in the execution to overlook. If it’s going to be a big video game, it needs to be functionally playable.The sets themselves are pretty nice and nothing seems overly “cheap.”  It just doesn’t function the way it was intended to.

Also, a note on the Cast Members staffing the attraction – each section had us handed off to a different Cast Member. That means the spiel-butchering pre-pre-show host was not the one bungling the TV remote game. It was an overall spotty experience throughout with multiple employees who had undergone full training on how to operate the experience. So to suggest it was just one bad Cast Member having one bad day would simply not be true. It was bad across the board and not up to the touted Disney standards. If it’s not ready to open, don’t open it to the general public. That is a choice Disney had made and they still had the option of having cast member or staff previews to work out the kinks. Instead they chose to open the attraction in that state and it must be judged on how it was presented – not fanciful thoughts of how good it may later become.

It officially exists for the completionists to give a try, but otherwise there are far better ways to spend your time in Epcot. On the Epcot attraction scale of good to bad ranging from Soarin’ to Symbiosis, this is distinctly on the Symbiosis side.

Around Epcot: A Living Seas Water Quality Check (Photos)

Did you know the main tank at the Seas pavilion in Epcot was all tragi-sad lately? Well it is. The problems with the filtration system shut down all tank dive programs and experiences. Here’s a quick quote from out previous blog post so you don’t have to click around to find it:

If you were unaware, the giant fish tank at The Seas with Nemo and Friends pavilion (formerly and often still called “The Living Seas”) has been having problems recently.

At 203 ft. diameter and 27 ft. deep, the main tank of the pavilion holds 5.7 million gallons of water. Trouble with the filtration systems in the tank has been causing Disney to issue various warnings about the water clarity to guests and offer reassurance that the clarity of the water has no effect on the marine life. These reports have previously come with sporadically throughout the life of the pavilion as the system was serviced and repaired. Most recently, the reports have come almost weekly and on October 7th got to the point where it forced the closure of the pavilion.

This was not a planned maintenance closure – the ride and pavilion was shut down, the Coral Reef dining facility canceled its reservations and guests were called to book elsewhere. Cast Members who saw the pavilion in that state say the water extremely murky and had a reddish hue due to the algae.Reports of leaks needing constant attention around the tank have also accelerated in the past six to eight months.

The saltwater environment created in the pavilion has always been troublesome. Ionization causing the rapid decay of structures has plagued the pavilion since its inception. These problems caused the original 1986 sponsor, United Technologies, to try and abandon the pavilion as early as 1991 (well short of any other Epcot contract length) and for Disney to seek outside help – as their own engineers were left befuddled.

An explanation of the systematic problems can be found in this excerpt about the history of the pavilion included in our book The Epcot Explorer’s Encyclopedia:

The Living Seas as a whole won a prestigious award for engineering in 1987.  The American Society of Civil Engineers annually recognizes an exemplary civil engineering project as the Outstanding Civil Engineering Achievement (OCEA). Established in 1960, this prestigious award honors the project that best illustrates superior civil engineering skills and represents a significant contribution to civil engineering progress and society. Honoring an overall project rather than an individual, the award recognizes the contributions of many engineers.

However, by the mid-1990s problems with the initial design of the pavilion became apparent. The salt water environment itself is extremely harsh on anything submerged within it, causing it to eventually dissolve, including the side walls of the tank. A company called, CH2M HILL, was brought in to design a solution. Special cathode ionizers had to be developed for the tank that removed charged particles from the water to lower the amount of corrosion. The tank became very technologically advanced, even envelope pushing. The company along with Disney developed guidelines to increase building longevity in Florida and other hot and humid environments based on their experience with the Living Seas. They showed how to create a climate which is sustainable through design despite the surroundings.

It seems now though that these innovative solutions are beginning to fail as well. Rumors are now circulating that the Seas pavilion may soon be forced into an extended closure to overhaul the water systems as band-aid fixes are no longer holding for very long. Until that happens or another solution emerges, expect intermittent periods of cloudy water, poor visibility, and possible unannounced closures of the attraction. Good luck finding Nemo in the fog.

Oh the memories, that all seemed so long ago. You’d think the tank would be fixed by now, right? Well, it’s not. Disney is hoping to have the problem fixed by late November and has currently canceled all tank programs through November 26th.  Intrigued, we scheduled a little tour of our own to see just how bad the tank had gotten. Unlucky for us – but a karmic win for Disney’s PR department – the tank was in good shape this past weekend; to the point of the Cast Members saying they hadn’t seen it look that good in a while.They say it has good days and bad days as the filtration systems are worked on and cycled. The large rays have been removed from the tank as well as a few other species due to their sensitivity to changes in the environment.

We took photos for your enjoyment, and while the water quality is grand, we can’t help but point out that having impeccably clean water does make it easier to see the crumbling infrastructure of the tank beyond the windows. Also, we snapped a photo of the plaque of the 1987 design award the pavilion won – for sheer irony’s sake. Enjoy!